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New Economic Models for Games Symposium

Symposium for New Economic Models & Opportunities for Digital Games (NEMOG) York, UK, 12th September NEMOG is a great project running in the UK aiming to bring together the UK digital games industry closer to scientists and healthcare workers to unlock the potential for scientific and social benefits in digital games. It is this time…

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Game Analytics Workshop: Call For Contributions

GAME ANALYTICS WORKSHOP: CALL FOR CONTRIBUTIONS The first Game Analytics Workshop will be held in conjunction with AIIDE 2016 in San Francisco, California, October 8th. Workshop website: https://aiideanalytics2016.wordpress.com/ The analysis of player behavior is an old stable in the design, development and research of games and the people who play them, but in recent years the…

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Esports Analytics

Esports is computer games played in a competitive environment. As for any other type of sports competition, players and teams seek to improve their behavior to optimize their results. Thus, esports analytics is a new area identifying successful strategies and evaluating game play for computer games. Besides helping the players, esports analytics is also directed…

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Player Profiling – with reading list

Reading list: see below. Report on behavioral profiling: accessible via emailing me (see contact pane) Slides from the IE Gaming Analytics Summit 2016: here. The game industry is facing a surge of data, which results from increasingly available highly detailed information about the behavior of software and software users. The data can come from a variety…

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Game Analytics Events

In the past few years there have been a number of events that have targeted Game Analytics specifically as a professional domain, including conferences in San Francisco and London, e.g. the Game Analytics Forum (GABI). London has also been the host of a series of events courtesy of local companies. On the academic front we…