The Games User Research Book is in production

Via the GUR book website: It was an adventure working on this book over the last years. It was an amazing community effort and we are extremely glad to have worked with so many great industry researchers and academics to craft this amazing book. If you would like to get all the updates, please follow us…

Best Games PhD Opportunity in the World

If you have a Computer Science degree, is passionate about analytics and machine learning, have an interest in player psychology and user experience and an interest in games, then the best PhD opportunity in the world is there for you. The world-leading Digital Creativity Labs at the University of York, the largest research lab in…

The Games User Research Book – Call for Contributions

This is a call for contributions to the Games User Research book. The goal of this community-driven book is to assist the game industry and academic with building and maturing current user research practices, via dissemination of knowledge from the people and companies who have already adopted these practices and to provide a reference point for…

10 + 5 Great Resources on Game Analytics

As game analytics continues to gain importance in the industry, there is a corresponding mass of writings and presentations becoming available. Therefore, I’ve put together another list of great new and older resources about game analytics, monetization, prediction and design, to keep you up to date with what is happening in the field. Cross-posted from the…