How long will you keep playing? The game knows

We have a tendency to consider ourselves unique and unpredictable, but digital games research shows that this is far from the case. In fact, we can be categorised into groups of people who show the same behaviours, and what we do in the future is imminently predictable. For example, how you play a game will reveal what you are likely…

The case for data in esports

In the latest issue of Develop, we discuss the use of data and analytics in esports: Whenever you play a game of DoTA 2, League of Legends or any other esports game, your behaviour and that of your teammates is recorded in great detail. The data is stored in replay files and made accessible online, providing us with…

The Games User Research Book is in production

Via the GUR book website: It was an adventure working on this book over the last years. It was an amazing community effort and we are extremely glad to have worked with so many great industry researchers and academics to craft this amazing book. If you would like to get all the updates, please follow us…

Best Games PhD Opportunity in the World

If you have a Computer Science degree, is passionate about analytics and machine learning, have an interest in player psychology and user experience and an interest in games, then the best PhD opportunity in the world is there for you. The world-leading Digital Creativity Labs at the University of York, the largest research lab in…

ESL and DC Labs, University of York, announcing partnership on esports teaching and research

Esports is the playing of computer games in a competitive environment, whether at the amateur or professional level. In recent years esports has become a global phenomenon and  has gained immense momentum, outcompeting many traditional sports in terms of the number of practitioners, prize pools and even viewership – and is a potential future Olympic…

Want to do a PhD in Game Analytics?

Game Analytics as a professional discipline is focused on collecting and analyzing data towards enabling us to make decisions based on data in game development. The goal is to support us in making decisions about the production of games, the design of games, how to best serve our players, improve the user experience, decide between…