The Future of Games in Society

Four billion people worldwide are estimated to spend over a trillion hours yearly on digital games. People play games across all continents, cultures and demographics. Games are now an integrated part of social life. They are activity hubs, places to hang out, and communication platforms. Games now represent a core part of our daily behavior.…

Shaping the Future of Gaming: The UK Government’s Video Game Research Framework

Yesterday the UK government released its new Video Game Research Framework. The framework establishes a structure that guides games research and development and presents exemplary research practices, and it is important to everyone in games because it represents the first time that policy makers, industry and independent researchers (academics) in a key games market (the…