Jaw dropping

Sometimes you see things in analytics that just makes your jaw drop and hear angels sing. One of those things is the fabulous spatial visualizations that Georg Zoeller and his team are developing for Star Wars Online at Bioware. They prove once again what I have been harping about for years, that game analytics should be done in a spatiotemporal context – we need to look at the data like the players experience the games. Here is the link: http://gdc.gulbsoft.org/

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